In a surprising turn of events, the highly anticipated release of Hollow Knight: Silksong has caused a ripple effect in the indie gaming community, leading to the delay of several other indie titles. The sequel to the critically acclaimed Hollow Knight has garnered immense attention and excitement, prompting other developers to rethink their release schedules to avoid being overshadowed.
One such game affected by the looming presence of Silksong is Demonschool, a promising old-school Persona-like RPG developed by Ysbryd Games. Originally set to launch on September 3rd, Demonschool has now been pushed back to November 19th to ensure it receives the attention it deserves. Ysbryd Games emphasized the importance of allowing Demonschool its own moment in the spotlight amidst the hype surrounding Silksong.
Similarly, Baby Steps, a physics-based walking adventure from the creators of Ape Out and Getting Over It, has also fallen victim to Silksong’s release date. Publisher Devolver Digital announced that Baby Steps will now launch on September 23rd instead of September 8th, citing the need to avoid competing with the highly anticipated sequel.
The impact of Silksong’s release date has extended to other indie titles as well. Little Witch in the Woods, CloverPit, Faeland, Aeterna Lucas, and several other games have all been delayed to steer clear of Silksong’s launch window. Developers have expressed concerns about being overshadowed by the massive popularity of Team Cherry’s sequel and have opted to reschedule their releases for a later date.
The indie gaming community’s response to these delays has been mixed, with some expressing understanding of the developers’ decisions to avoid direct competition with Silksong, while others lament the extended wait for their anticipated titles. The influence of a major release like Silksong on the indie gaming landscape highlights the challenges faced by smaller developers in navigating the crowded market and finding the right timing for their game launches.
As the gaming industry continues to evolve, the strategic positioning of indie titles in relation to major releases like Silksong raises questions about visibility, exposure, and the delicate balance of timing in a competitive market. While delays may disappoint eager fans, developers are ultimately aiming to give their games the best chance to shine in an increasingly crowded and fast-paced industry.
#NexSouk #AIForGood #EthicalAI #IndieGaming #ReleaseDelays
References:
– https://www.pushsquare.com/news/2025/08/the-sheer-presence-of-hollow-knight-silksong-is-delaying-ps5-indie-games
– https://www.purexbox.com/news/2025/08/indie-dev-frustrated-over-hollow-knight-silksong-reveal-delays-new-game-because-of-it
– https://www.polygon.com/baby-steps-delayed-new-release-date/
– https://gameinformer.com/2025/08/26/baby-steps-and-other-indie-games-are-being-delayed-to-avoid-silksongs-launch
– https://www.siliconera.com/baby-steps-little-witch-in-the-woods-games-delayed-due-to-silksong
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