The Stop Killing Games campaign, initiated by YouTuber Ross Scott in response to Ubisoft’s controversial delisting of The Crew from players’ libraries, has made significant strides in its mission to protect consumers’ rights in the gaming industry. With over 1.3 million signatures on their petition, the movement has garnered attention and support, leading to concrete actions to address the issue at hand.
In a recent announcement, Scott revealed plans to establish two non-governmental organizations (NGOs) dedicated to advocating for gamers’ rights in the European Union and the United States. These NGOs aim to provide a platform for long-term counter lobbying efforts against publishers who revoke support for certain video games, ensuring that consumers’ interests are protected.
The decision to create these NGOs comes after successful negotiations with Ubisoft, which resulted in the company updating The Crew 2 with an offline mode, addressing some of the concerns raised by the Stop Killing Games campaign. The establishment of these organizations signifies a proactive approach to addressing the power dynamics between publishers and consumers in the gaming industry.
According to Scott, the NGOs will work towards codifying the original Stop Killing Games petition into EU law, while also focusing on watchdog actions to hold publishers accountable for their actions. Additionally, the NGOs will explore the possibility of expanding their reach to create a global movement that advocates for gamers’ rights in other regions.
The initiative has received positive feedback from the gaming community, with many expressing support for the campaign’s efforts to protect consumers from unfair practices in the industry. By setting up these NGOs, Stop Killing Games aims to create a sustainable framework for advocating for ethical and transparent practices within the gaming sector.
As the campaign continues to gain momentum, it highlights the importance of consumer activism in shaping the future of the gaming industry. By empowering gamers to voice their concerns and hold publishers accountable, initiatives like Stop Killing Games are driving positive change and promoting a more equitable gaming landscape for all.
#StopKillingGames #GamingRights #EthicalAI
References:
1. PC Gamer. “Pro-Gamer Consumer Movement ‘Stop Killing Games’ Will Launch NGOs in America and the US.” [Link](https://yro.slashdot.org/story/26/02/21/2316255/pro-gamer-consumer-movement-stop-killing-games-will-launch-ngos-in-america-and-the-us?utm_source=rss1.0mainlinkanon&utm_medium=feed)
2. Engadget. “The Stop Killing Games campaign will set up NGOs in the EU and US.” [Link](https://www.engadget.com/gaming/the-stop-killing-games-campaign-will-set-up-ngos-in-the-eu-and-us-203359604.html?src=rss)
3. Slashdot. “Pro-Gamer Consumer Movement ‘Stop Killing Games’ Will Launch NGOs in America and the EU.” [Link](https://yro.slashdot.org/story/26/02/21/2316255/pro-gamer-consumer-movement-stop-killing-games-will-launch-ngos-in-america-and-the-eu?utm_source=rss1.0mainlinkanon&utm_medium=feed)
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